The glow - as well as the models - are fully animated to work as the vanilla blades. I also simplified their geometry and fixed the different brightness bug (different brightness of the blade when viewed from the front compared to the back).Īdditionally, I included 3D models for the core of the blade and the inner glow of the blade, which can now be used to create black core sabers as seen in SWTOR. Since this is hard-coded in the model I also optimized the blade plane models to have a different UV layout inspired by Sithspecter's work. So, I tried to improve them by adding a dynamic ambient light to the blade (environmental lightning), which works quite well. The vanilla lightsaber blades in Kotor and TSL look bad in my opinion.
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